﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DaoDataEntity
{
    /// <summary>
    /// 怪物信息
    /// </summary>
   public class MonsterinfoEntity
    {
        int monsterInfoID=-1;
       /// <summary>
       /// 怪物信息主键
       /// </summary>
        public int MonsterInfoID
        {
            get { return monsterInfoID; }
            set { monsterInfoID = value; }
        }
        string monsterName="";
       /// <summary>
       /// 怪物名字
       /// </summary>
        public string MonsterName
        {
            get { return monsterName; }
            set { monsterName = value; }
        }
        string monsterDes="";
       /// <summary>
       /// 怪物描述
       /// </summary>
        public string MonsterDes
        {
            get { return monsterDes; }
            set { monsterDes = value; }
        }
        int monsterLevel=-1;
       /// <summary>
       /// 怪物等级
       /// </summary>
        public int MonsterLevel
        {
            get { return monsterLevel; }
            set { monsterLevel = value; }
        }
        string skill="";
       /// <summary>
       /// 怪物技能
       /// </summary>
        public string Skill
        {
            get { return skill; }
            set { skill = value; }
        }
        int power=-1;
       /// <summary>
       /// 怪物力量点数
       /// </summary>
        public int Power
        {
            get { return power; }
            set { power = value; }
        }
        int quick=-1;
       /// <summary>
       /// 怪物敏捷点数
       /// </summary>
        public int Quick
        {
            get { return quick; }
            set { quick = value; }
        }
        int wakan=-1;
       /// <summary>
       /// 怪物灵力点数
       /// </summary>
        public int Wakan
        {
            get { return wakan; }
            set { wakan = value; }
        }
        int strong=-1;
       /// <summary>
       /// 怪物体质点数
       /// </summary>
        public int Strong
        {
            get { return strong; }
            set { strong = value; }
        }
        string image="";
       /// <summary>
       /// 怪物图象
       /// </summary>
        public string Image
        {
            get { return image; }
            set { image = value; }
        }
        string lostExcep="";
       /// <summary>
       /// 怪物掉落物品及概率
       /// </summary>
        public string LostExcep
        {
            get { return lostExcep; }
            set { lostExcep = value; }
        }
        string monsterPlace="";
       /// <summary>
       /// 怪物出现地点
       /// </summary>
        public string MonsterPlace
        {
            get { return monsterPlace; }
            set { monsterPlace = value; }
        }
    }
}
